minified sound and removed unused assets

Signed-off-by: Pascal Syma <pascal@syma.dev>
This commit is contained in:
2020-07-18 13:55:05 +02:00
parent 5a1d05a4bc
commit 157d2311a8
8 changed files with 2 additions and 8 deletions
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.

Before

Width:  |  Height:  |  Size: 87 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 57 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 79 KiB

+2 -8
View File
@@ -19,9 +19,6 @@ import menutiles from "../assets/menu.png";
import buttontiles from "../assets/buttons.png";
import batFly from "../assets/BatFly.png";
import batDie from "../assets/BatDie.png";
import item_01 from "../assets/items/itemshard_01.png";
import item_02 from "../assets/items/itemshard_02.png";
import item_03 from "../assets/items/itemshard_03.png";
import heal from "../assets/items/heal.png";
import slow from "../assets/items/slow.png";
import speed from "../assets/items/speed.png";
@@ -33,8 +30,8 @@ import arrow from "../assets/arrow.png";
import menu_click from "../assets/audio/menu_click.wav";
import menu_hover from "../assets/audio/menu_hover.wav";
import background_start from "../assets/audio/background_start.wav";
import background_loop from "../assets/audio/background_loop.wav";
import background_start from "../assets/audio/background_start.mp3";
import background_loop from "../assets/audio/background_loop.mp3";
import attack_a from "../assets/audio/attack_a.wav";
import attack_b from "../assets/audio/attack_b.wav";
@@ -47,9 +44,6 @@ export default class Preload extends Phaser.Scene {
preload() {
this.loadingScreen();
this.load.image("logo", logoImg);
this.load.image("item_01", item_01);
this.load.image("item_02", item_02);
this.load.image("item_03", item_03);
this.load.image("heart", heart);
this.load.image("arrow", arrow);
this.load.spritesheet('charA', charA, {frameWidth: 79, frameHeight: 63, margin: 1, spacing: 2});