diff --git a/src/assets/audio/background_loop.mp3 b/src/assets/audio/background_loop.mp3 new file mode 100644 index 0000000..8005a03 Binary files /dev/null and b/src/assets/audio/background_loop.mp3 differ diff --git a/src/assets/audio/background_loop.wav b/src/assets/audio/background_loop.wav deleted file mode 100644 index b943eec..0000000 Binary files a/src/assets/audio/background_loop.wav and /dev/null differ diff --git a/src/assets/audio/background_start.mp3 b/src/assets/audio/background_start.mp3 new file mode 100644 index 0000000..10398ae Binary files /dev/null and b/src/assets/audio/background_start.mp3 differ diff --git a/src/assets/audio/background_start.wav b/src/assets/audio/background_start.wav deleted file mode 100644 index cae4c64..0000000 Binary files a/src/assets/audio/background_start.wav and /dev/null differ diff --git a/src/assets/items/itemshard_01.png b/src/assets/items/itemshard_01.png deleted file mode 100644 index 8f5a71c..0000000 Binary files a/src/assets/items/itemshard_01.png and /dev/null differ diff --git a/src/assets/items/itemshard_02.png b/src/assets/items/itemshard_02.png deleted file mode 100644 index 4426885..0000000 Binary files a/src/assets/items/itemshard_02.png and /dev/null differ diff --git a/src/assets/items/itemshard_03.png b/src/assets/items/itemshard_03.png deleted file mode 100644 index 2ad64b5..0000000 Binary files a/src/assets/items/itemshard_03.png and /dev/null differ diff --git a/src/scenes/Preload.js b/src/scenes/Preload.js index 8106278..282e55d 100644 --- a/src/scenes/Preload.js +++ b/src/scenes/Preload.js @@ -19,9 +19,6 @@ import menutiles from "../assets/menu.png"; import buttontiles from "../assets/buttons.png"; import batFly from "../assets/BatFly.png"; import batDie from "../assets/BatDie.png"; -import item_01 from "../assets/items/itemshard_01.png"; -import item_02 from "../assets/items/itemshard_02.png"; -import item_03 from "../assets/items/itemshard_03.png"; import heal from "../assets/items/heal.png"; import slow from "../assets/items/slow.png"; import speed from "../assets/items/speed.png"; @@ -33,8 +30,8 @@ import arrow from "../assets/arrow.png"; import menu_click from "../assets/audio/menu_click.wav"; import menu_hover from "../assets/audio/menu_hover.wav"; -import background_start from "../assets/audio/background_start.wav"; -import background_loop from "../assets/audio/background_loop.wav"; +import background_start from "../assets/audio/background_start.mp3"; +import background_loop from "../assets/audio/background_loop.mp3"; import attack_a from "../assets/audio/attack_a.wav"; import attack_b from "../assets/audio/attack_b.wav"; @@ -47,9 +44,6 @@ export default class Preload extends Phaser.Scene { preload() { this.loadingScreen(); this.load.image("logo", logoImg); - this.load.image("item_01", item_01); - this.load.image("item_02", item_02); - this.load.image("item_03", item_03); this.load.image("heart", heart); this.load.image("arrow", arrow); this.load.spritesheet('charA', charA, {frameWidth: 79, frameHeight: 63, margin: 1, spacing: 2});