extruded char sprites

Signed-off-by: Pascal Syma <pascal@syma.dev>
This commit is contained in:
2020-07-14 16:37:21 +02:00
parent 0c53d2a2d8
commit 4edf8453d1
6 changed files with 9 additions and 7 deletions
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+4 -2
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@@ -1,5 +1,5 @@
/* /*
* Copyright (c) 2020. Pascal Syma <pascal@syma.dev> * Copyright (c) 2020. Antonio Martinez Casadesus and Pascal Syma.
* All rights reserved. * All rights reserved.
*/ */
@@ -46,7 +46,9 @@ export default class Menu extends Phaser.Scene {
this.textures.addSpriteSheet('char', this.textures.get('char' + options.key).getSourceImage(), { this.textures.addSpriteSheet('char', this.textures.get('char' + options.key).getSourceImage(), {
frameWidth: 79, frameWidth: 79,
frameHeight: 63 frameHeight: 63,
margin: 1,
spacing: 2
}); });
this.scene.start('Game'); this.scene.start('Game');
+5 -5
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@@ -1,5 +1,5 @@
/* /*
* Copyright (c) 2020. Pascal Syma <pascal@syma.dev> * Copyright (c) 2020. Antonio Martinez Casadesus and Pascal Syma.
* All rights reserved. * All rights reserved.
*/ */
@@ -28,10 +28,10 @@ export default class Preload extends Phaser.Scene {
this.load.image("item_01", item_01); this.load.image("item_01", item_01);
this.load.image("item_02", item_02); this.load.image("item_02", item_02);
this.load.image("item_03", item_03); this.load.image("item_03", item_03);
this.load.spritesheet('charA', charA, {frameWidth: 79, frameHeight: 63/*, margin: 1, spacing: 2*/}); this.load.spritesheet('charA', charA, {frameWidth: 79, frameHeight: 63, margin: 1, spacing: 2});
this.load.spritesheet('charB', charB, {frameWidth: 79, frameHeight: 63/*, margin: 1, spacing: 2*/}); this.load.spritesheet('charB', charB, {frameWidth: 79, frameHeight: 63, margin: 1, spacing: 2});
this.load.spritesheet('charC', charC, {frameWidth: 79, frameHeight: 63/*, margin: 1, spacing: 2*/}); this.load.spritesheet('charC', charC, {frameWidth: 79, frameHeight: 63, margin: 1, spacing: 2});
this.load.spritesheet('charD', charD, {frameWidth: 79, frameHeight: 63/*, margin: 1, spacing: 2*/}); this.load.spritesheet('charD', charD, {frameWidth: 79, frameHeight: 63, margin: 1, spacing: 2});
this.load.spritesheet('tiles', tiles, {frameWidth: 16, frameHeight: 16, margin: 1, spacing: 2}); this.load.spritesheet('tiles', tiles, {frameWidth: 16, frameHeight: 16, margin: 1, spacing: 2});
this.load.spritesheet('batFly', batFly, {frameWidth: 48, frameHeight: 32/*, margin: 1, spacing: 2*/}); this.load.spritesheet('batFly', batFly, {frameWidth: 48, frameHeight: 32/*, margin: 1, spacing: 2*/});
this.load.spritesheet('batDie', batDie, {frameWidth: 48, frameHeight: 32/*, margin: 1, spacing: 2*/}); this.load.spritesheet('batDie', batDie, {frameWidth: 48, frameHeight: 32/*, margin: 1, spacing: 2*/});