using System.Collections; using System.Collections.Generic; using DefaultNamespace; using UnityEngine; using UnityEngine.UI; namespace Bausatz { public class CartVR : MonoBehaviour { public Cart cart; public Text speedText; public Text accelText; // Update is called once per frame private void Update() { var stickR = OVRInput.Get(OVRInput.Axis2D.SecondaryThumbstick); cart.v += 0.1f * stickR.y; if (OVRInput.GetDown(OVRInput.Button.One)) { cart.v = 0; } if (OVRInput.GetDown(OVRInput.Button.Two)) { cart.u = 0; cart.v = 2.94f; cart.a = 0; } speedText.text = $"Speed: {Util.ms2kmh(cart.v):F1} km/h"; accelText.text = $"Acceleration: {cart.a:F2} g"; } } }