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CGTrack / Assets / Oculus / VR / Textures / SelfieImage.renderTexture
@Pascal Syma Pascal Syma on 25 Jul 2021 789 bytes Initial Commit
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!84 &8400000
RenderTexture:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: SelfieImage
  m_ImageContentsHash:
    serializedVersion: 2
    Hash: 00000000000000000000000000000000
  m_ForcedFallbackFormat: 4
  m_DownscaleFallback: 0
  serializedVersion: 3
  m_Width: 960
  m_Height: 540
  m_AntiAliasing: 1
  m_MipCount: -1
  m_DepthFormat: 2
  m_ColorFormat: 8
  m_MipMap: 1
  m_GenerateMips: 1
  m_SRGB: 0
  m_UseDynamicScale: 0
  m_BindMS: 0
  m_EnableCompatibleFormat: 1
  m_TextureSettings:
    serializedVersion: 2
    m_FilterMode: 1
    m_Aniso: 0
    m_MipBias: 0
    m_WrapU: 1
    m_WrapV: 1
    m_WrapW: 1
  m_Dimension: 2
  m_VolumeDepth: 1