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CGTrack / Assets / Oculus / VR / Editor / OVRPluginUpdaterStub.cs
/************************************************************************************

Copyright   :   Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.

Licensed under the Oculus SDK License Version 3.4.1 (the "License");
you may not use the Oculus SDK except in compliance with the License,
which is provided at the time of installation or download, or which
otherwise accompanies this software in either electronic or hard copy form.

You may obtain a copy of the License at

https://developer.oculus.com/licenses/sdk-3.4.1

Unless required by applicable law or agreed to in writing, the Oculus SDK
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

************************************************************************************/

using UnityEngine;
using UnityEditor;
using System;

public class OVRPluginUpdaterStub : ScriptableObject
{
	// Stub helper class to locate OVR Utilities Path through Unity Editor API.
	// Required to be a standalone class in a separate file or else MonoScript.FromScriptableObject() returns an empty string path.

	public static bool IsInsidePackageDistribution()
	{
		var so = ScriptableObject.CreateInstance(typeof(OVRPluginUpdaterStub));
		var script = MonoScript.FromScriptableObject(so);
		string assetPath = AssetDatabase.GetAssetPath(script);
		if (assetPath.StartsWith("Packages\\", StringComparison.InvariantCultureIgnoreCase) ||
			assetPath.StartsWith("Packages/", StringComparison.InvariantCultureIgnoreCase))
			return true;
		return false;
	}
}