/************************************************************************************ Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved. ************************************************************************************/ using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; public class ButtonDownListener : MonoBehaviour, UnityEngine.EventSystems.IPointerDownHandler { public event System.Action onButtonDown; public void OnPointerDown(PointerEventData eventData) { if (onButtonDown != null) { onButtonDown.Invoke(); } } }