/************************************************************************************ See SampleFramework license.txt for license terms. Unless required by applicable law or agreed to in writing, the sample code is provided “AS IS” WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the license for specific language governing permissions and limitations under the license. ************************************************************************************/ using UnityEngine; using System.Collections; /// <summary> /// This transition will move the player with no other side effects. /// </summary> public class TeleportTransitionInstant : TeleportTransition { /// <summary> /// When the teleport state is entered, simply move the player to the new location /// without any delay or other side effects. /// </summary> protected override void LocomotionTeleportOnEnterStateTeleporting() { LocomotionTeleport.DoTeleport(); } }