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CGTrack / Assets / Oculus / Platform / Scripts / Models / SystemPermission.cs
@Pascal Syma Pascal Syma on 25 Jul 2021 604 bytes Initial Commit
// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!

namespace Oculus.Platform.Models
{
  using System;
  using System.Collections;
  using Oculus.Platform.Models;
  using System.Collections.Generic;
  using UnityEngine;

  public class SystemPermission
  {
    public readonly bool HasPermission;
    public readonly PermissionGrantStatus PermissionGrantStatus;


    public SystemPermission(IntPtr o)
    {
      HasPermission = CAPI.ovr_SystemPermission_GetHasPermission(o);
      PermissionGrantStatus = CAPI.ovr_SystemPermission_GetPermissionGrantStatus(o);
    }
  }

}