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CGTrack / Assets / Oculus / Platform / Scripts / Models / Error.cs
@Pascal Syma Pascal Syma on 25 Jul 2021 409 bytes Initial Commit
namespace Oculus.Platform.Models
{
  using UnityEngine;
  using System;
  using System.Collections;
  using System.Collections.Generic;

  public class Error
  {
    public Error(int code, string message, int httpCode)
    {
      Message = message;
      Code = code;
      HttpCode = httpCode;
    }

    public readonly int Code;
    public readonly int HttpCode;
    public readonly string Message;
  }
}