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CGTrack / Assets / Oculus / Platform / Scripts / IMicrophone.cs
@Pascal Syma Pascal Syma on 25 Jul 2021 188 bytes Initial Commit
using UnityEngine;
using System.Collections;
using System;

namespace Oculus.Platform
{
  public interface IMicrophone
  {
    void Start();

    void Stop();

    float[] Update();
  }
}