Newer
Older
CGTrack / Assets / Oculus / Platform / Editor / OculusStandalonePlatformResponse.cs
@Pascal Syma Pascal Syma on 25 Jul 2021 159 bytes Initial Commit
namespace Oculus.Platform
{
  using System;

  [Serializable]
  public sealed class OculusStandalonePlatformResponse
  {
    public string access_token;
  }
}