Newer
Older
CGTrack / Assets / Oculus / Platform / Editor / OculusPluginUpdaterStub.cs
@Pascal Syma Pascal Syma on 25 Jul 2021 306 bytes Initial Commit
using UnityEngine;
using System.Collections;

public class OculusPluginUpdaterStub : ScriptableObject
{
	// Stub helper class to locate script paths through Unity Editor API.
	// Required to be a standalone class in a separate file or else MonoScript.FromScriptableObject() returns an empty string path.
}