Newer
Older
CGTrack / Assets / Oculus / OculusProjectConfig.asset
@Pascal Syma Pascal Syma on 25 Jul 2021 697 bytes Initial Commit
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 05d394ae2a81edd4cbc3c51917e766e3, type: 3}
  m_Name: OculusProjectConfig
  m_EditorClassIdentifier: 
  targetDeviceTypes: 0100000002000000
  allowOptional3DofHeadTracking: 0
  handTrackingSupport: 0
  handTrackingFrequency: 0
  disableBackups: 1
  enableNSCConfig: 1
  securityXmlPath: 
  skipUnneededShaders: 0
  focusAware: 1
  requiresSystemKeyboard: 0
  systemSplashScreen: {fileID: 0}