Added sample project files.
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# System and IDE files
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Thumbs.db
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.DS_Store
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.idea
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*.suo
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*.sublime-project
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*.sublime-workspace
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# Vendors
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node_modules/
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# Build
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build/
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/npm-debug.log
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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</head>
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<body>
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<script src="build/project.bundle.js" charset="utf-8"></script>
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</body>
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</html>
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{
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"name": "phaser3-project-template",
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"version": "1.0.0",
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"description": "A Phaser 3 Project Template",
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"main": "src/index.js",
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"scripts": {
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"build": "webpack"
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},
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"repository": {
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"type": "git",
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"url": "git+https://github.com/photonstorm/phaser3-project-template.git"
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},
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"author": "Richard Davey <rdavey@gmail.com> (http://www.photonstorm.com)",
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"license": "MIT",
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"licenseUrl": "http://www.opensource.org/licenses/mit-license.php",
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"bugs": {
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"url": "https://github.com/photonstorm/phaser3-project-template/issues"
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},
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"homepage": "https://github.com/photonstorm/phaser3-project-template#readme",
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"devDependencies": {
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"phaser": "^3.0.0-alpha.2",
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"webpack": "^3.4.1"
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}
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}
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import 'phaser';
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var config = {
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type: Phaser.AUTO,
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parent: 'phaser-example',
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width: 800,
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height: 600,
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scene: {
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preload: preload,
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create: create
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}
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};
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var game = new Phaser.Game(config);
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function preload ()
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{
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this.load.image('logo', 'assets/logo.png');
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}
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function create ()
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{
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var logo = this.add.image(400, 150, 'logo');
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this.tweens.add({
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targets: logo,
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y: 450,
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duration: 2000,
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ease: 'Power2',
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yoyo: true,
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loop: -1
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});
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}
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'use strict';
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const webpack = require('webpack');
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const path = require('path');
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module.exports = {
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entry: './src/index.js',
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output: {
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path: path.resolve(__dirname, 'build'),
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filename: 'project.bundle.js'
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},
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plugins: [
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]
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};
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