+8
-1
@@ -25,7 +25,7 @@ export default class Game extends Phaser.Scene {
|
||||
default: 'arcade',
|
||||
arcade: {
|
||||
gravity: {y: 300},
|
||||
debug: true
|
||||
// debug: true
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -251,6 +251,13 @@ export default class Game extends Phaser.Scene {
|
||||
repeat: -1
|
||||
});
|
||||
|
||||
this.anims.create({
|
||||
key: 'item_jump',
|
||||
frames: this.anims.generateFrameNumbers('jump', {start: 0, end: 11}),
|
||||
frameRate: 10,
|
||||
repeat: -1
|
||||
});
|
||||
|
||||
|
||||
const mapKey = this.scene.settings.data.level;
|
||||
const mapTilesetKey = "tiles";
|
||||
|
||||
@@ -26,6 +26,7 @@ import heal from "../assets/items/heal.png";
|
||||
import slow from "../assets/items/slow.png";
|
||||
import speed from "../assets/items/speed.png";
|
||||
import storm from "../assets/items/storm.png";
|
||||
import jump from "../assets/items/jump.png";
|
||||
import heart from "../assets/heart.png";
|
||||
import chest from "../assets/chest.png";
|
||||
import arrow from "../assets/arrow.png";
|
||||
@@ -66,6 +67,7 @@ export default class Preload extends Phaser.Scene {
|
||||
this.load.spritesheet('storm', storm, {frameWidth: 16, frameHeight: 16, margin: 1, spacing: 2});
|
||||
this.load.spritesheet('speed', speed, {frameWidth: 16, frameHeight: 16, margin: 1, spacing: 2});
|
||||
this.load.spritesheet('slow', slow, {frameWidth: 16, frameHeight: 16, margin: 1, spacing: 2});
|
||||
this.load.spritesheet('jump', jump, {frameWidth: 16, frameHeight: 16, margin: 1, spacing: 2});
|
||||
this.load.tilemapTiledJSON("lvl1", lvl1);
|
||||
this.load.tilemapTiledJSON("tutorial", tutorial);
|
||||
this.load.tilemapTiledJSON("menu", menu);
|
||||
|
||||
Reference in New Issue
Block a user